![]() When the Dodge button prompt appears, and the player presses the button in time, Ignis will dodge and recover some of his HP. While Ignis is attacking normally and gets hit (or the player intentionally lets enemies hit Ignis), the player should pay attention to the screen area below the center fold, where a counterstrike QTE automatically triggers. Using the hook arm in battle is an indispensable technique that makes battles smoother. Once hooked and Ignis is in the air, pressing the Attack button during a QTE prompt in time will defeat the enemy. The hook arm not only allows Ignis to traverse on the field, but also allows him to hook onto enemies, such as Magitek Bannerman or MA Pisces, during battle. In the first chapter of the episode, Ignis has a hook arm he can use to "warp", similar to Noctis in the main game. ![]() Ignis also has a damage multiplier, which is raised by attacking enemies in quick succession and resets if he is hit by an enemy attack. He has a unique ability named "Total Clarity", whose effect depends on which element Ignis has currently chosen. ![]() The player takes control of Ignis, who uses the Spelldaggers, which can be imbued with fire, ice and lightning elements. ![]()
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